Devlog #7 – How a Character Artist does Backgrounds

Share The Perspective Ruler in Manga Studio is very possibly the best and most useful feature you will find. It is the perfect companion for comic artists, both amateur and professional. The following text is a transcript from the video above. You can go ahead and watch it.
clip studio perspective ruler

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And the biggest ones that keep me most busy are backgrounds. Because, honestly, I have never considered myself an artist capable of creating environments. I have always preferred characters over environments but here I am and I want to share with you my personal approach on drawing backgrounds.

The thought of beginning and actually finishing a picture that captures a whole sight intimidates me. In order to silence this anxiety I try to think on a smaller scale. I can draw a cup, a table, a chair and even a window. If I put them on a canvas using the right angles — that’s a furnished room right?

So an environment is just a collection of small things I hopefully can draw. If there are objects I have never drawn before or have never seen in real life, things take a bit longer, because I need to find good reference pictures and time to understand the shape and function of the objects.

And here we come to my first phase of creating something for a project: I need to understand what kind of background I’m drawing. Some of the questions I then ask myself are: What is it used for? In what situations does the player see it? What meaning would I give it? And in case of the book store interior the answers would be like this: To show the inside of a book store Ms. Cardhover manages and the place Teal and Phoenix work at. The player sees it mostly during Teal’s part-time job.

It’s a small store that is dear to Ms. Cardhover so there should be elements that show her care for and relation to it. With these mental notes in my head I begin searching the internet for reference pictures with elements I think would suit the image I want to create.

I also collect colours for a colour palette I use for reference too. The colours depend on the time of day and theme I want to push. Afterwards I roughly sketch out some general ideas. I find it important to consider the position of the player to determine what kind of view point to chose for the picture.

The player sees the background from Teal’s perspective. Therefore I put the horizon line on eye-level which is about the middle of the picture. This differs depending on what the focus of the picture will be.

The horizon line is the first thing I establish before drawing anything else. Because it’s easy and setting the vanishing point depends on it. I then do a more definite sketch above the original sketch layer.

Here I decide on the details of the picture, like which specific objects to place. A huge help to make this fun for me is thinking about bits of stories involving the place.

Like people having conversations over something or a messy table its owner just worked at it. When I’m satisfied with what I have, I do the clean line work on top of these layers.

It’s a quick way to give the sketch lines a more subtle appearance so focussing on the final black line-outs would be easier. In Photoshop I would lock the transparency of the sketch layer and colour them. When the lines are done I roughly colour everything using the bucket tool. Here I chose the colours depending on what would suit the object, would look nice in relation to the objects adjacent to it and the overall colour scheme of the picture.

Ms Cardhover’s main colour is purple!

6. Background

Start watching Video Description Explore the unique tools in Clip Studio Paint on your journey to becoming the next big art creator About This Video Create custom brush tools and vectors to draw amazing and unique artwork Learn about the powerful ruler and 3D tools available in Clip Studio Paint to outline perfect-looking backgrounds A step-by-step, comprehensible course on creating and customizing your own characters for your next big comic or manga In Detail Clip Studio Paint is a family of tools for both Mac OS X and Microsoft Windows for creating comics and manga digitally. Clip Studio Paint has powerful features and a tool set that is optimized to create amazing-looking comics and manga. The various tools can be used to create panel layouts, perspective rulers, sketching, coloring, and creating word balloons and captions among others. This course will help you unlock your true creative potential by getting you familiar with some of the unique tools you can use to make great-looking artwork in Clip Studio Paint.

VIDEO: [Making] Hiroki Haruse

I enjoyed this course for the perspective rulers featured in the software Clip Studio Paint. I would have liked to see other scenarios such as a car, room, old style. First, let us explain what perspective drawing dkey.finnflare.ructive drawing is a technique used to depict spatial depth, or perspective. In other words, it. Also I want to say THANKS for everyone who translated Clip Studio possibly make multiple characters into the same perspective rulers?.

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